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Messages - Abhorash

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2
Baisse de prix blackfriday :D

3
Achats & Petites Annonces / Re : À vendre Châtiment de Scyrah
« le: 09 octobre 2021 à 17:47:09 »
UP avec affichage du prix pour le lot 170€ frais de port inclus(oui j'avais oublié tel le boubourse que je suis

4
Bonjour à vous aventuriers à la recherche de trésors perdus !



Paiement par PayPal pour l'intégralité, envoie par mondial Relay

J'ai à vendre :

livre Hordes Skornes 15€ frais de port inclus

Ensuite, une armée Warmachines du Châtiment de Scyrah !
Elle se compose comme suite:

Warcaster:
-Dawnlord Vyros
-Kaelyssa Night's Whisper
-Thyron, Sword of Truth

Warmachines :
-Imperatus
-Banshee/+ kit Hypnos (aimantée pour switcher entre les deux)

Troupes
-Eiryss, Mage hunter
-Heavy rifle team
-House vyre electromancer
-Housegard Halberdier
-Etat Major Housegard Halberdier
-Mage hunter strike force
-Stormfall archers

Solo:
-2 Arcanists
-Housegard Thane

Mercenaires :
- Dylys Wyshnalyrr

Ainsi que les figurines du battlegroup box châtiment de Scyrah :
Warcaster:
-Magister Helynna

Warmachines :
-Manticor
-Griffon
-Chimera

Le tout est en début de peinture moches...
J'avais pas encore les bases
Photos à la demande

Le tout pour 140€
 frais de port mondial Relay inclus :)

5
Achats & Petites Annonces / Re : [vente] armée skorne
« le: 22 mars 2021 à 15:30:40 »
Mise à jour ! Tout le skornes est parti :) il ne reste plus que le solo Minions et les Farrow

6
Achats & Petites Annonces / Re : [vente] armée skorne
« le: 20 février 2021 à 17:56:05 »
Mise à jour suite à vente ! :)

7
Petit Up avec Delotage possible  :)

8
Salut
si tu délotes, je serais intéressé en skorne potentiellement par
scarabs
swordmen+UA
Animantharax...
(bon en même temps je ne suis pas pressé non plus...)
A+
Sombre

Si tu le souhaites, envoie moi un MP et on s'arrange :)

9
Up avec mise à jour de l'annonce, ajout d'une armée skorne

10
Petit up :)

11
Achats & Petites Annonces / Re : [vente] Chatiment de Scyrah
« le: 15 septembre 2020 à 17:31:08 »
Petit Up, je baisse à 180€ et/ou j'échange contre du age of sigmar :)

Je suis ouvert aux propositions ^^

12
Achats & Petites Annonces / [vente] armée skorne
« le: 06 septembre 2020 à 16:26:11 »
Bonjour à tous !

N'étant plus trop actif sur Warmahordes.

armée hordes de Skorne

Contenant:

- Minions 1 boite de Farrow Brigands
- Targ, solo Minions farrow

- 1 Archidon vendus
- 1 Titan Sentry vendus
- 1 Molik Karn vendus
- 1 Scarab Pack (sous blister) vendus
- 6 Paingiver Beast Handlers vendus
- 10 Praetorian Swordmen + leurs état major vendus
- 1 Aptimus Marketh vendus
Le contenu du battlegroupe starter skornes: vendus
- le warcaster
- 1 Titan Gladiator
- 1 Cyclope Savage
- 1 Cyclope Raider
- Supreme Archdomina Makeda vendue
- 1 Basilisk Drake vendu
- 1 Basilisk Krea vendu
- 6 Cataphract Incindiarii vendu
- Legends of Halaak (sous blister) vendu
- 1 Agonizer vendu
- 1 Extoller Soulward vendu
- 1 Mortitheurge Willbreaker vendu
- 1 Siege Animantarax vendu
et enfin 1 Desert Hydra vendu


110€ frais de port inclus pour le lot restant.
Voilà, je peux négocier les prix si remise en main propre dans le 77 (seine et marne).


Photo disponible à la demande.

13
Quinthus et Yvanass ont eu la gentillesse de m'accompagner pour un podcast consacré à Scyrah.

Pour les écouter c'est ici : Podcast #9 : Scyrah


Super, ça faisait longtemps, j'écouterai ça en allant au taf ce soir, merci pour le travail effectué :)

14
pensez vous qu'on va voir les electromancers par exemple avec Ossyan, puisqu'ils vont obtenir le bonus de repo 3 avec le changement de la TF ?

16
Hello! After a great bout of feedback, here are the changes for the Supreme Guardian.

We have lowered its speed to 5 but added Pathfinder.

We had our reservations about this and will continue to monitor how it's functioning on the table.

Keep up the testing!

Threat range de 11 avec pathfinder maintenant au lieu de 12 sans pathfinder

17
Retribution CID Week 3 Update 1
Yesterday, 03:05 PM
Welcome to the third and final week of the Retribution CID! We've got some changes for you all:

Lord Ghyrrshyld, the Forgiven: We wanted to give Goreshade4's feat a little more resilience against Remove from Play effects so we are allowing the stationary effect to trigger off of destroy or RFP.

Change the first sentence of Whispers of the Veld to:

"When an enemy model without Immunity: Cold XICONX destroys or removes from play one or more friendly models in Ghyrrshyld’s control range with a melee attack, the enemy model becomes stationary for one round after the attack is resolved."



Ravyn, The Eternal Light: Ravyn is feeling fairly powerful to us at the time but instead of changing stats or rules we decided to look at Warjack points.

Warjack points 28.




Retribution Theme Force: Forges of War: Adding the Trident to the theme could open it up a little and give a wider variety of options.

Add “Dawnguard Trident battle engines” to the Army Composition section.




Retribution Theme Force: Legions of Dawn: We're not happy with where the benefits are at with Legions of Dawn. This is a quite powerful theme simply based on the models included. We hope these benefits will remain enticing while also being thematic and interesting but also not push any models over the top.


Change the third benefit to the following:

Warjacks in this army can ignore friendly Dawnguard models when determining LOS. Warjacks in this army can advance through friendly Dawnguard models if they have enough movement to move completely past them.


Change the fourth benefit to the following:

For each Dawnguard unit or battle enginein this army, one Retribution warjack in this army can gain Advance Move. (Before the start of the game, but after both players have deployed, a model with Advance Move can make a full advance.).

18
Welcome to Update #2 of Week 2! Here we go!

Daemon: We are upping the utility of the Daemon a little bit to give it a niche that players can consider.

Add the following to end of Vortex Blast:
“Models boxed by Vortex Blast are removed from play.”


Discordia: The fruits of the Dev Talk! We have changed the bond to a new more unique type of bond. Please provide feedback for how you feel about this change specifically. Please test this jack in the Forges of War theme force and let us know how you feel about the new rules and the inclusion in the theme force!

Change text of Bond to:
Bond [Rahn] - If this model begins the game in Rahn’s battlegroup, it is bonded to him. This model is not considered to be bonded while under your opponent's control. When this model uses its Imprint while it is bonded to Rahn and in his control range, Rahn also gains Kinetic Field for one round.

Change Brain Damage on the Sonic Pulse Cannon to Deafen:
Deafen - A model hit by this weapon suffers –2 DEF and cannot give or receive orders for one round.

Hyperion: Continuing with our changes on the Hyperion we are looking for a damage out put based colossal. We are not looking for anything flashy for Hyperion.
Cost 32.

House Shyeel Battle Mages: We've seen a few reports from very large quantities of Battle Mages. FA 4 matches their previous Mk2 theme force allotment and should be pletny to act as the screening unit in Forges of War.

FA 4.

Dawnguard Destor Thane: We are looking to make the Thane a little more enticing as an option. Increasing the damage output of it's ranged attack when combined with it's new Dual Attack option makes it a very interesting model.
Lance Cannon ROF d3.

House Shyeel Magister: We felt the CMD stat of the Magister was a tad low and making positioning a little harder than we would like. This increase should help that out.

CMD 9.

Dawnguard Trident: Some interesting changes this week - The inclusion of a shield makes a lot of thematic sense for this model (as it is heavilly armored from the front!) and honestly gives us a really cool visual. This was a great suggestion from one of our users. The addition of Shooting Gallery really promotes an aggressive play style and should help it out against infantry. Smite instead of Ram brings back some of the lost utility from the Momentum change earlier this week.

ARM 18.

Gain Shooting Gallery:

Shooting Gallery - This model gains +2 to ranged attack rolls against models within 5˝ of it.


Ram Prow gains Shield XICONX.

Replace Ram with Smite:

Smite - A model directly hit by this attack can be slammed d6˝ directly away from this model. If the model hit has a larger base than the attacking model, it is moved only half the distance rolled. The POW of collateral damage is equal to the STR of this model.

Retribution Theme Force: Forges of War: Bringing in a modified Discordia and allowing House Shyeel Arcanist units to be taken for free should further open this theme force and help promote a variety of play styles in the theme.

Add "Discordia" to army composition.

Change the second benefit to the following:
For every full 30 points of Shyeel models/units in this army, you can add one Retribution solo or House Shyeel Arcanist unit to the army free of cost. Free models/units do not count toward the total point value of Shyeel models/units in the army when calculating this bonus.

19
Welcome the first update of the Retribution CID! Here are the changes:

Gorgon - We're going to try some weird things out with the Gorgon. Changing it's ranged attack to SP 8 increases it's efficiency greatly. I don't think we're done here by any means but lets give this change a few tests!

Cost 9.
Change Polarity Cannon RNG to SP 8.



Hyperion - As we continue down the Hyperion road we would like to try out a 2 point drop.
Cost 34.



Dawnguard Sentinels - After much feedback being given the community seemed to believe the point cost change was unwarranted. We have reverted the change to Sentinels point cost.
Cost 11/18.



Mage Hunter Strike Force & Commander - We have seen many arguments about the efficiency of the Mage Hunter Strike Force and would like to try this out. This change is exciting to me because I think it really opens up what the unit can play in to and how it will function in lists.

Gain Combined Ranged Attack XICONX.

House Shyeel Artificer - We felt the Artificer and the Magister should have the same Magic Ability.

Magic Ability 7.

House Shyeel Magister - The Magister is being brought in line with his unit counterpart while also picking up Veteran Leader for House Shyeel troopers.
Cut Force Barrier.
Gain Veteran Leader [Shyeel trooper]:

Veteran Leader [Shyeel trooper] - While in this model’s command range, Shyeel trooper models gain +1 to attack rolls.


Dawnguard Trident - We have cleaned up the Psycho Matrix ability text. In doing so we have removed the ability for Telekinetic Wave to affect multiple models per turn. We also reduced the RNG on the Thresher Cannons to 10 in an attempt to allow for more counter play against the Trident. Due to how Momentum functioned with the POW of the weapon on the Trident we opted to change it to Ram for a more understandable and intuitive rule.

Change the text of Psycho Matrix to:


Psycho Matrix - This model can spend power tokens to use one of the following effects:

Change the text of Force Shield to:

Force Shield - At any time during its activation, this model can spend one power token to gain Force Barrier for one round. (A model with Force Barrier gains +2 DEF against ranged attack rolls and does not suffer blast damage.)

Change to the text of Telekinetic Wave to:

Telekinetic Wave - When this model ends its Normal Movement, it can spend one power token to use Telekinetic Wave. When it does so, choose one non-huge-based friendly Faction model it moved within 2˝ of. You can place the chosen model completely within 2˝ of its current location. A model can be placed as a result of Telekinetic Wave only once per turn.

Thresher Cannons RNG 10.
Change Momentum to Ram:

Ram - When an enemy model is hit by this weapon during this model's Combat Action, it becomes knocked down and can be pushed 1˝ directly away from this model. If the model hit is pushed, this model can immediately advance 1˝ directly toward it.




Retribution Theme Force: Defenders of Ios - Electromancers are being added to the third benefit for models that will gain Reposition.

Change the third benefit to the following:


Retribution solos, House Vyre Electromancer units, and Stormfall Archer units in this army gain Reposition [3˝]. (At the end of an activation it did not run or fail a charge, a model with Reposition [3˝] can advance up to 3˝, then its activation ends.)


Retribution Theme Force: Forges of War - We would like to try out another direction to take this theme force. Allowing all Shyeel models to count towards free points should give this list a much larger variety of options that can be played. We are still looking at this theme closely and are likely not done modifying these benefits. We added the Fane Knight Guardian to the theme.

Add “Fane Knight Guardian” to the Army Composition section.
Change the second benefit to the following:

For every full 30 points of Shyeel models/units in this army, you can add one Retribution solo to the army free of cost. Free models/units do not count toward the total point value of Shyeel models/units in the army when calculating this bonus.


Retribution Theme Force: Legions of Dawn - To remove the option for Eiryss to shoot into deployment zones on the top of turn one we opted to change the theme benefit to a more limited but slightly more aggressive option. Giving Dawnguard +2 SPD on turn one should slightly increase their board presence while also removing an exploitative behavior we do not want in the game.

Add “Fane Knight Guardian” to the Army Composition section.
Change the fourth benefit to the following:

Dawnguard in this army gain +2 SPD during your first turn of the game.


Retribution Theme Force: Shadows of the Retribution - Picking up the Guardian is a nice option for caster attachments that could let casters play a little more aggressively in the mid to late game.

Add “Fane Knight Guardian” to the Army Composition section.

20
Conclusion du CID, liste dawnguard avec deux unités de desthor, 2 artificier, gyrrshild voilà la base des nouvelles listes

21
Châtiment de Scyrah / Re : Pre release CID
« le: 27 juin 2018 à 22:29:58 »
J'ai trouvé ça sur le site lormahordes, ce qui semblerait être la BE Dawnguard trident. Depuis je ne vois plus les photos, donc est ce qu'elles seraient interdites ? je ne sais pas mais si je ne me connecte plus pendant quelque temps , c'est que le KGB est venu me voir ...





22
Châtiment de Scyrah / Re : Pre release CID
« le: 25 juin 2018 à 13:47:13 »
J'ai vu çà sur le forum lormahordes, il semble qu'ils en ont parlé pendant le L&L :

Retribution CID Panel
Warcasters:
Lord Ghyrrshyld - Feat - Enemies that destroy a FF model in melee are stationary, and collects souls in CTRL range, new spell list with Light of Wrath (nuke, aoe, lose Stealth, -2DEF), Dauntless Resolve (+3ARM&Tough, Maddox), Ghostwalk, Revive, Freezing Mist (cloud, Kolgrima), Hand of Ice (-2ARM w/i CMD)
Ravyn - Lose Vortex of Destruction and Eliminator, gain Weapon Master, Sprint, Countermeasures (MacBain), Open Fire (Malekus)
Thyron - No change
Garryth - No change

Myrmidons:
Moros - Spd 7, Parry, melee 1”, 12pts, Bond: Acrobatics
Gorgon - 8pts
Hyperion - Main gun +2”, “on radar” for changes
Phoenix - 17pts, MAT 7
Imperatus - 20pts, possibly gain Dawnguard tag, MAT 8

Battle Engines/Structures:
Dawnguard Trident - High volume of fire, can gain tokens to boost or use Slipstream (Seraph), “very good with Ossyan”

Solos:
House Shyeel Artificers - Force Barrier ability becomes model/unit.

Units:
Destors - Gun goes to POW 14, lose Assault and Quick Work but pick up Dual Attack, gain Volley Fire/Close Volley (if charge hits auto hit with gun too)
House Shyeel Battle Mages - 8pts, lose Force Barrier, gain Set Defense
Dawnguard Invictors - Point decrease (possibly -3) and CA gains Reposition (3”)
Mage Hunter Infiltrators - Point increase, gain Combo Strike

Themes:
Shadow of the Retribution - Gain Moros and Lyss Healer, CA can be free
Vyre Theme - In works.
Forges of War - No Vyre myrmidons, no Discordia, 30pts = free Battle Mages or Arcanist unit, gain Elara1
Defenders of Ios - Advance move for all Houseguard units, Stormfalls pick up Houseguard tag
Legions of Dawn - Gain Imperatus, gain House Shyeel Artificers

Mercenaries:
Aiyana and Holt - Will not gain Partisan

23
Crucible Guard / Re : Sortie sur Warroom !
« le: 20 juin 2018 à 17:19:49 »
J'ai également vu sur une page Facebook (avec un lien vers le site de PP) que les huge base ne seraient pas en BAHI !

Noob moi même que je suis, que veux dire BAHI ? ^^

Je l'ai aussi vu sur facebook sans savoir ce que ça voulait dire :/

24
Châtiment de Scyrah / Re : Pre release CID
« le: 04 juin 2018 à 10:18:15 »
Le point positif c'est de pouvoir utiliser les artificer en LoD, ça fait 2 Jack Marshall de plus et la possibilité de donner +2 Def et immune blast damage aux sentinelles.
Après pour les battlemage, il gagne +2 Def contre les charges et peuvent toujours se voir attribuer force barrière grâce au artificer, donc bon, on verra la suite

25
Châtiment de Scyrah / Pre release CID
« le: 04 juin 2018 à 09:20:16 »
Je suis étonné que personne n'en ait parlé, je met donc ça ici:
The following CID changes were mentioned on today’s Weekly rumble:
Artificer: Can be taken in Legions of Dawn. His ability that gives Force barrier to models within 3” will change so that he instead gives Force barrier to a target model/unit. That weakens its power in jack-heavy Forges lists but provides some nice shooting protection to Dawnguard, DEF 14 Sentinels are a lot more survivable vs guns than DEF 12 ones.
Battle Mages: Lose Force Barrier and gain Set Defense instead. Go down to 9 points.

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