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Sujets - connetable_pa

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1
Discussion Générale / [Lien] Suivi du WTC 2022
« le: 12 septembre 2022 à 17:00:35 »
En suivant ce lien vous trouverez la page Tiebreak du WTC 2022.

On y trouve déjà les listes de tous les pays. A venir : stats, directs, etc etc :)

https://www.tiebreak.co.uk/2022-world-team-championship/teams

2
Discussion Générale / [Commande] Polo WTC 2022
« le: 27 juin 2022 à 17:34:59 »


Tadam!

Merci à Raven.gg pour le design, à PapaOurs (https://www.ervinart.com/) pour le dessin, à Uchronies Games à Paris (fidèle sponsor depuis des années) www.uchroniesgames.fr

Les commandes sont ouvertes, à tous (supporters compris !)
~41€/polo, plus frais de port

Ici :

https://docs.google.com/forms/d/e/1FAIpQLSfvY-uvbSP7L5es9PFQtog9iJ7KIH2g7W0fFbx0jqNPiE3svg/viewform?usp=pp_url

Fin des commandes : 17 juillet, ne trainez pas !

3
Discussion Générale / [Annonce] Équipes WTC France 2022
« le: 27 mars 2022 à 11:51:50 »
Suite au WE de qualif:

Préambule

Droppent le WTC lui même :
Tza
Shoofshoof

Arrêt maladie pour le WE:
Mike Hazelwood
Plazma

Les équipes

Team1
Marcel Chamblard (cap)
Ygemethor
Kurogami
Rawr
Trippe

Team2
JV (cap)
Neuron
Nicoco
Charles
Slec

Team3
McFo (cap)
Guiguiscout
Artemousse
Raz
Murmure

Team4
Dephteros (cap)
Lazyhase
Krador
Allb
(À confirmer)

Team5
(À confirmer)

4
Hello !

A toi visiteur de passage sur BG qui passe par ici.

Le jeu est bien vivant (probablement 4 équipes de France au WTC cette année) mais tout se passe sur le Discord désormais.

Par ici :

https://discord.gg/2YqsfHkSKA

A très vite, inscrivez vous !

5
Achats & Petites Annonces / [Vente] Nihilators et Cetratis Skorne
« le: 14 février 2022 à 16:16:51 »
Hello,

Je n'en ai pas l'usage, gagnés à Dunkerque ce WE :)

Du coup prix d'ami

Nihilators en boite, neufs => 20€ au lieu de 50
Cetratis en boite, neufs => 20€ au lieu de 50

J'offre les tokens plastique de base Skorne avec tiens.

Voilà, si ça intéresse quelqu'un.
On verra pour de la remise en mains propre (aux qualifs?) ou sur IdF ou via un ami à un autre tournoi.

6
Discussion Générale / [Pour information] Changement de lieu WTC 2022
« le: 05 février 2022 à 18:52:03 »
Ce sera en Belgique, même lieu que deux des dernières éditions.

https://wmhwtc.wordpress.com/2022/02/05/wtc-update-05-02-22/

Simplement pour information générale.

7
Discussion Générale / [Inscription] WE qualif WTC France 2022
« le: 18 novembre 2021 à 10:12:21 »
Bonjour à tous,

Devant l'intérêt de suffisamment de participants pour le WE de qualif, celui-ci aura bien lieu !

Date : du vendredi 25/03/22 19h au dimanche 27/03/22 après le déjeuner

PAF : 80€ pour l'instant (si nous sommes bien 24 participants). Paiement par paypal à "pa16 at hotmail.fr", indiquer le pseudo.
Important : vérifiez (j'ai ma propre liste) si vous aviez un avoir datant de 2020.
Possibilité, pour 10€ de plus à amener en liquide sur place, de louer des draps. Prévenir une semaine avant.
Les pom pom/aides (non joueurs) sur place ne paient pas le montant
Inclus: Repas du samedi petit déjeuner inclus au dimanche midi inclus + logement sur place. Une cuisine est dispo pour les gens souhaitant faire leur repas sur place le vendredi soir.

Lieu : Gite de l'Orchidée, la Piraudière 37800 Saint Epain : https://goo.gl/maps/pgwEr2Bs9vQRewjV9
Pas loin de la gare TGV de St Pierre des Corps, si vous venez en train essayez de grouper les arrivées, on ira vous chercher.

Inscription définitive (avant le 31 décembre 2021 s'il vous plait) via le formulaire suivant:
https://docs.google.com/forms/d/e/1FAIpQLSf-YAbEk10S5xiD8T7uP02D5sY7RT15P-FpT_9e85ni-G2aNw/viewform?usp=pp_url

Si nous sommes plus de 24 joueurs inscrits, le conseil avisera pour déterminer si il faut faire une "présélection", en fonction du nombre de participants au-delà de 24.

Par ailleurs, l'état d'esprit sera (contexte oblige) plus détendu que les éditions précédentes. L'important est de passer un chouette WE ensemble. Dans cette optique, le conseil des singes pourra adapter le format exact du déroulement des parties à l'approche du WE, notamment si d'entrée de jeu certains ont une vision plus compèt et d'autres plus détente du WTC 2022. N'hésitez pas à revenir vers nous début 2022 pour en discuter par MP (nous fonctionnons via un tchat FB où les messages individuels sont rapportés).

Le règlement est épinglé dans la section WTC du forum.

Merci à vous.
PA pour les singes.

EDIT 31/12:

Liste des inscriptions reçues et payées:
Ygemethor
Raz
Murmure
Marcel Chamblard
Kilian
gamin
The Lazy Hase
Nicoco
Slec
Artemousse
Arc_ange
connetable_pa
Mike du bois d'Hazel
Trippe
Kuro
coincos
Jivious
Plazma/DarthCanard
Dephteros
Krador
Shoofshoof
Neuron Psychare
Tza
John McForester
Al le berseker

8
Bonjour à tous,

Après discussion entre les singes (qui sont finalement Titi, Guiguiscout, Samich et votre serviteur) un petit post de Nicoco ;), nous souhaiterions déjà recenser les personnes qui voudraient participer au WE de qualif 20212 (si les conditions sanitaires le permettent au printemps 20212).

Pour cela, un premiernouveau formulaire à renseigner ici:

https://docs.google.com/forms/d/e/1FAIpQLSfJAnOnTSYihlZf1t5PywnSSliOVVfe9NSPkmezl-y5NIcU3Q/viewform?usp=pp_url

Vous avez la semaine. Il ne s'agit pas à proprement parler d'une inscription pour le moment.

Pour rappel, le règlement est dispo ici:
https://drive.google.com/file/d/1STKf2V3iiydGonsvJKvBpPMVRHYGf7KD/view?usp=sharing

Par ailleurs, Samich étant plutôt pris sur des projets persos, il a souhaité se retirer du conseil des singes. Merci à lui pour les échanges depuis tout ce temps.

Merci à vous
PA pour les singes (Titi, Guiguiscout et votre serviteur donc)


9
Bonjour à tous,

Après discussion entre les singes (qui sont finalement Titi, Guiguiscout, Samich et votre serviteur), nous souhaiterions déjà recenser les personnes qui voudraient participer au WE de qualif 2021 (si les conditions sanitaires le permettent au printemps 2021).

Pour cela, un premier formulaire à renseigner ici:

https://forms.gle/imVNdj8cRizz7aXs8

Vous avez la semaine. Il ne s'agit pas à proprement parler d'une inscription pour le moment.

Pour rappel, le règlement est dispo ici:
https://drive.google.com/file/d/1STKf2V3iiydGonsvJKvBpPMVRHYGf7KD/view?usp=sharing

Merci à vous
PA pour les singes

10
La taverne de BG / Coucou
« le: 18 juillet 2020 à 18:39:01 »
Quand t'as pas gagné Immune feu sur ton mariage mais c'est quand même une chouette journée ;)
#nantes #team17 #vivelesmariés


11
CID : Intégration continue de développement des profils / CID Legion
« le: 15 juillet 2020 à 19:11:13 »
C'est up:

Theme Forces

There are five completely new models in this CID [Bethayne 2, Blight Archon, Virtue Host, Virtue Champion, Yssylla]. Theme forces will be updated to indicate where some of these models are allowed, but we are also making a quality of life change to allow the Throne into another theme as well.

Ravens of War
Ravens will be updated to allow the Blight Archon.

Children of the Dragon
Children will be updated to allow the Blight Archon, the Virtues, the Throne of Everblight, and will already be able to take Yssylla as she is a Blighted Nyss solo.

Oracles of Annihilation
Oracles will be updated to allow the Blight Archon, the Virtues, and will already be able to take Yssylla as she has Magic Ability.

Primal Terrors
PT will be updated to allow the Blight Archon.

As you can see, the Blight Archon is playable in every theme force. as is Bethayne 2 by nature of being a warlock. The Virtues remain with the bulk of the Legion's fighting forces, represented by Children and Oracles. Yssylla, as a Blighted Nyss solo, already goes into both Children and Oracles. Finally, we decided to add the Throne to Children because it simply made sense to us to allow this great model in more than one theme force, and opened up some new list building options without causing any balance issues with existing options.

New Models

The new models in this CID are centered around Everblight's newest creations, the Blight Archon and the Virtues. Using Bethayne and Belphaor as his testing grounds, Everblight has perfected new beings for the Legion that are not only ready to go to war with the Archons of the "lesser gods", but also protect the souls of his warriors from the machinations of the Infernals.

You will notice a heavy corrosion theme through these new models, but at the same time, each model entry should stand on its own. For example, the Virtues' melee attack and damage rolls are boosted against models suffering corrosion. They also have a ranged attack AOE that causes corrosion, and assault, allowing them to trigger this benefit themselves. You could run just the Virtues by themselves if you like, but adding the Champion provides the Caustic Presence ability and the ability to make Blight Clouds (which also cause corrosion), and adding a Blight Archon can strip enemies of immunity corrosion.

Stacking the amount of corrosion based synergy you want in your list is up to you, and you can definitely go all-in, but each model entry here should stand alone as a valuable addition to the Legion without the need to utilize all the other new models.

Bethayne, Pride of Everblight
Bethayne has been permanently fused with Belphagor during Everblight's initial experimentation, having been pulled apart and put back together more times than she can recall. She is the Proto-Virtue, a truly unique creature that can likely never exist again, and that functioned as an early template for what the Virtues and the Blight Archon eventually became.

Bethayne 2 is the first "warbeast warlock", similar to how Karchev the Terrible is a "warjack warcaster". She takes damage like a warbeast, can slam and make power attacks, and suffers crippled aspects OTHER than the Spirit aspect. Unlike Karchev, who is a smash-your-face style caster, Bethayne is far more of a ranged threat and brings several potent spells and an incredibly potent feat to the table.

Between her own Breath of Entropy and the Dissolve Spell, applying -2 ARM to enemies can be fairly simple to accomplish. Dissolve cast on units like Nyss Archers or the new Virtues with their AOE assault shots can be devastating. With Spell Driver, Bethayne can hang back and cast Breath of Corruption through her warbeasts, while shooting her own Breath of Entropy out, allowing her to play a safe distance back from the enemy.

While Bethayne can fight in melee, it is not her focus. The comparison to Karchev is only really a thematic one. She does not buff her warbeasts like Karchev buffs his warjacks, nor does fight in melee as well as him. Her relationship with her beasts is far more exploitative than supporting, which we see recognized through Spell Driver, Absorb Flesh, and even the feat.

Her Feat is an absolute power house of a defensive feat, allowing your front line to absorb as much damage as you want them to, and then continue fighting the next turn. Note that models you choose to be effected by this feat cannot heal for one round, this stops triggers of things such as Rapid Healing and also means you do need to be careful with using it to shunt free strike damage to a beast on the turn you feat, as you might put them out of commission.

Just so that the intent of the feat is clear, when the feat is up if a model in your control range takes damage from an enemy attack you can split that damage between the original model and another eligible model in your control range. The model you split damage onto is not considered to have been damaged by an enemy attack, so that would not trigger Vengeance on that model.

If, after splitting, either model (the original target or the one being shunted off to) takes ANY amount of damage, they cannot heal until the feat is over. Thus they cannot heal on the turn you've feated, and they cannot heal during your opponent's turn. If a model takes no damage from the feat, either because it was never chosen to or you shunt all damage away from it, it does not suffer the no healing clause.

Blight Archon
Everblight's perfect creation is the first ever lesser warlock archon. This archon is point costed at 8, but honestly costs more like 12-20. That's with a warbeast or two of course! The new cheaper Raeks (at 6 points) make excellent warbeats for the archon, running a pair of them in conjunction with the Crimson Ballet spell can allow for some excellent harassment of the enemy flanks.

The Blight Archon offers three main support options, two of which are passive and one of which is an upkeep. Veteran Leader [Blighted] just works on a LOAD of models in the Legion army. From Blighted Ogrun to Blighted Nyss, and this includes any warlock that has the Blighted subtype as well! Additionally, the Archon supports its own corrosion based abilities with the new Meltdown ability, which strips enemies of immunity corrosion with its control range. While this helps the Archon be self sufficient with its attacks, it really shines if you are playing with the new Virtues and Bethayne 2, as we mentioned prior.

Dragon's Blood is a hell of an upkeep to become available in any Legion army, and can be cast on the Archon itself if you plan on using it more aggressively.

Finally there's Impending Doom, a spell which can set up assassinations for the rest of your army is really fun ways. While this is a bit more ranged focus thanks to a SP 10 Rat 7 (boostable) attack, it can mix it up and melee, and can make excellent use of Impending Doom when it goes that deep.

TEMPLATE NOTE: The Blight Archon has a small typo we just noticed, it will be fixed in the next update. The Veteran Leader ability will say "friendly Blighted models" so that is useful in Oracles, while also not buffing your opponent's models


Virtue Host
The Virtues are Everblight's (non-ogrun) elite. They aren't Nyss, they aren't Nephilim, they are a completely new species birthed of pure blight. This unit is versatile, capable of moving up the board quickly with solid defensive stats, and then attacking at either ranged or melee (or preferably both). Virtues won't necessarily be killing heavy warjacks, but they will go toe to toe with just about any infantry in the game.

If the unit can get into melee range on an assault charge, then their Toxic Spit AOE cannot deviate off their charge target if you miss, meaning you are guaranteed to land the corrosion of the charge target (and possibly other nearby models) which will trigger Peel back the Layers. This means when the unit charges in they are typically making six boosted P+S 11 melee attacks, in addition to potential damage from the spit, and this is before any ARM debuffs (such as Bethayne 2's Dissolve) or damage buffs (such as new Kryssa's Ignite) are applied to them.

All Virtues also have Soul Static, as aspect of their creation process and part of Everblight's plan to keep the souls of his Legion safe.

Virtue Champion
The Virtue Champion takes everything about the normal Virtue's versatility, cranks it to 11, and then hands it back over to them. Like the other Virtues the Champion is capable of both ranged and melee attacks, capable of assaulting with its AOE scather attack, and gains boosted melee attack and damage rolls against corroded models. However, the Champion is sporting a pair of massive claymores that start at P+S 14, and have longer rng than the normal Virtue's claws.

The real power of the Champion is in its Caustic Presence, Blight Cloud, and Leadership abilities. Once an enemy is corroded, the continuous effect remains while within 10" of the Champion. Blight Cloud is just brutal, especially since the Virtues can use it while within 10" of the Champion. Now the unit doesn't even need to assault an enemy to land their corrosion (for example if they are stuck in combat), they can just pop a Blight Cloud and corrode everyone around them.

These are cloud effects as well, making the Virtues a walking frontline wall to block LOS to the rest of your army, but note that the cloud goes away if the Virtue who put it into play is destroyed.

Get your AOE templates ready. Between Blight Clouds and Scather shots, the Virtues drop a load of AOEs on the board.

Yssylla
Yssylla is the mysterious blighted Nyss coming in the new Riot Quest Wintertime Wasteland starter box (pledge now on Kickstarter!). No one knows exactly who she is under the mask, but in the Riot Quest timeline we know that she escaped "whatever happened up north" and has shattered memories of the event. She doesn't like to talk about it to much, but something in her has changed.

She was clearly an Ice Witch of sorts, but her magic is now corrupted with toxic properties. She can't summon a simple blizzard anymore, instead she summons a whirlwind of frozen acid that clings to skin, melts, and dissolves.

Yssylla has lower end defensive stats as she isn't really wearing any armor, but she does has constant Stealth to help protect her. Her main strength lies in her capable arcane abilities. At Magic Ability 8, Yssylla can land her two offensive spells (Puppet Master and Toxic Blizzard) with ease. Support wise she is rocking both Puppet Master (when used non-offensively) and first the first time ever not on a caster ... Shatterstorm.

Note, this Shatterstorm can't be upkeep, as its not on a caster and Yssylla has no resource mechanic, but it still functions the same for the duration it lasts. This spell is great on the new Nyss Archers when they have their command attachment, thanks to the whole unit always having ROF 2 now if the Ammo Porter is in play at all.

While Yssylla can definitely hang back and just be a support model, her Unleash the Arcane means you can get a bit of double duty out of her. Once per turn when she lands an offensive spell, she can immediately cast another spell. This could be two offensive Puppet Masters, two of the Toxic Blizzard AOEs (which Virtues love, in case they are combating an enemy that they can't shoot for any number of reasons) or one of those spells followed up by a potent Shatterstorm.


Legacy models

There a number of Legacy changes we have tested and will be implementing when the new models release in September. We expect this will occur at the end of that month. For each of the changes below I will list what has been adjusted, and brief explanation of why the change was made.

Kryssa
Her spear gained Sustained Attack over Critical Sustained Attack
Her SPD increased to 6
Her Spell Quickness was changed to Energizer
She gained the Ignite spell
She gained the Total Obedience ability
She gained +1 FURY
Kryssa was simply under performing in comparison to other warlocks in the Faction. We wanted to maintain her fire based theme, but also further push her martial skills and army support. We found previously that she didn't offer enough to her army, and she herself didn't feel like a proper threat in melee. We feel with these change Kyrssa can support a melee focused infantry army well, and can move up the field with her troops while threatening enemies with her own personal melee potential.

TEMPLATE NOTE: Total Obedience text will be updated to indicate non-warlock as well as non-warcaster. Kryssa does not benefit from it.

Bethayne & Belphagor
Bethayne's DEF was increased to 17
Bethayne's Blood Thorn spell now grants +2 POW to the melee and ranged weapons of the model/unit it affects
Bethayne has replaced Cloak of Ash with Deceleration, and Venom with Hex Blast
Bethayne's Feat has returned to its MK 2 version, boosting all magic attack and damage rolls in her control range
Belphagor's MAT was increased to 7, and his Claws gained +2 POW
Belphagor gained Blood Boon (more on that below)
Belphagor's Bond was changed so then Bethayne can reduce the COST of one of the spells she channels through him by 1 each turn


We overhauled Bethayne 1 and Belphagor. There are still many aspects of them that remain, and are core to their character, such as Flesh Melding, but we looked at what this duo was doing while bonded and while unbonded, and tried to find them a unique place within the Faction.

Bethayne 1 has now incredibly potent support spells, and can be an offensive powerhouse in Oracles. She can also use her Bond while un-melded a bit better, reducing the cost of 1 spell each turn by 1, allowing for Hex Blasts at cost 2 if necessary.

We wanted there to be another interesting distinction between the melded and unmelded forms. You'll notice that Belphagor has picked up Blood Boon, which while unmelded simply lets him cast his animus for free when he kills an enemy. However, when he melds, this allows a spell from Bethayne's spell list for free when he kills something, which is far more potent.

The idea here is that while unmelded, you can use Belphagor as the "arc node" and get the cheaper spell, but while melded you can potentially just get a free spell. We've found this leads to some interesting decisions during the course of the game.

Blackfrost Shard
The unit gained Combat Caster

With Combat Caster, the Blackfrost shard now feels like the elite magic user 3-man group they should be. They can cast a spell before running or charging, which allows them to Stealth and run, or hit an enemy unit with Kiss before charging them.

They keep Battle Wizard, which still triggers normally, so the unit can now cast a spell each thanks to Combat Caster, charge an enemy, and then potentially each caster a second spell with Battle Wizard.

This increased versatility and output means the unit has more plays turn to turn, and can better deliver itself into a meaningful position thanks to casting their Stealth spell and running.

Nyss Archers and Command Attachment
Nyss Archers and their CA gained Reposition [3']
The Ammo Porter now simply gives the unit ROF 2 on their bows if he is in formation with the unit, no other restrictions.

For an army as mobile as Legion, we felt that the Nyss Archers were a bit too static. We wanted to see them dance around the field a bit as they moved into firing positions and let loose their volleys, so giving the unit baseline Reposition helped address that.

Additionally, the 'within 2" of the ammo porter' requirement for models to receive ROF 2 was fluffy, but was a tad annoying in practice. The Ammo Porter now simply gives the unit his benefit, and must remain in formation to do so.

Hex Hunters and Bayal
Hex Hunters and Bayal lose Prowl and gained Stealth
Bayal reduced PC to 5
Overall we're fairly happy with what the Hex Hunters do on the battlefield, but felt they needed just a slight bump to help them get into the fight. We traded Prowl for flat Stealth to achieve this, and also determined that vs the support options of other unit's Command Attachments that Bayal should come down in price by 1 point.


Nyss Swordsmen and Command Attachment
Nyss Swordsmen and Command Attachment gained Blade Shield
Tactics: Overtake was moved from the Abbot to the Champion
Granted: Cleave was removed from the Abbot
The Abbot gained 3 prayers, one that grants Cleave, one that grants Relentless Charge, and one that grants magical weapons
For baseline swordsmen, we determined that the unit simply need a slight bump in their self-delivery opportunities. While other dedicated melee units (around this cost) might have stealth, or tough, or high ARM, or other tricks the Swordsmen must typically run screaming into the maw of the enemy and hope to get there. Blade Shield should help them meet their maker a little bit later than the enemy might hope.

For the Abbot and Champion, we really wanted this two-man CA to give the unit some options that provided meaningful decision making each turn. While the Abbot has "lost Cleave", he really hasn't, as he can still give it to the unit each turn as needed. Now, instead of Cleave, you could also give the unit Pathfinder on the charge turn or Magic Weapons just in case you run into something incorporeal.

The movement of Overtake to the Champion was simply to not overload the Abbot with all these new rules on one model, and spread things out between the two a bit.


Legionnaires and Farilor
Legionnaires and Farilor become SPD 6, gain Battle-Driven
Farilor's mini feat is changed to give the unit Defensive Line for one round.

Whereas Swordsmen get themselves into combat via their DEF against shooting, we wanted Legionnaires to fill a different sort of role. We wanted to really play up their tight rank formations, and their "Hit us and we hurt you" style of play. Increasing their SPD and giving the entire unit Battle-Driven worked well to accomplish this, but we could not stack Iron Zeal on top of Battle-Driven, it was simply too powerful. Instead, we changed the mini-feat to something we feel is just as useful, Defensive Line.

Now, on mini-feat turn, if this unit is charged and one model is hurt, they become DEF 14, ARM 19 models that can't be knocked down. A pretty solid way to hold rank and prepare for a counterstrike.

Annyssa
Annyssa's PC dropped to 7

A straight forward change here and to Craelix, we reviewed all the Legion solos available in Children and Oracles, determined we were happy with the role performance and cost of all of them, with two exceptions. Both Annyssa and Craelix felt a bit high for what they did, so we decided to drop them both by 1 point.

Craelix
Craelix's PC dropped to 5.

See above

Archangel
Archangel's Dragon Breath weapon becomes RNG 12, ROF 3
Archangel's Bite gains +2 POW

Oh Archangel, one of the best looking dragon models out there. The Archangel needed a little something to really shine as the massive dragon gargantuan it is. We decided to make one of a dragon's most iconic elements, its dragon's breath, more reliable and potent while also increasing the POW of its massive bite.

Basically we looked at the model and said, "This thing's head needs to do better", and now it does.

Azrael
Azrael's PC dropped to 19.

You will see a few changes like this in the warbeast section. For several warbeasts, we are happy with their role and how they performed, but felt they were overcosted in overall comparison to other warbeasts. As such, we left their rules as they are, but decided to make the cost a bit more reasonable.

Zuriel
Zuriel's PC dropped to 17.

See above.

Nephilim Protector
The Protector's PC dropped to 9.

See above.

Proteus
Proteus' PC dropped to 18.
Proteus' Talons gained +1 POW.

In addition to the PC drop mentioned above, we compared Proteus cost and hitting power vs the other heavies that might contend for his role, and decided to give him a slight bump to his Talons.

Carnivean
Carnivean PC dropped to 17.
Carnivean gains Chain Attack: Grab and Smash on its claws

In addition the PC drop mentioned above, we wanted the Carnivean to do a little something extra. The Ravagore and the Scythean have their defined rolls, and while the Carnivean has its spray, the spray isn't the focal point of the model. Like the Scythean, this model wants to get into melee and destroy things. Giving it Chain Attack Grab and Smash means that the model can now assault in, lay on some hurt, and then toss away whatever is still standing in its path. We feel this opens up some full gameplay options for the model.

Angelius
Angelius' PC dropped to 15
Angelius' Bite gains +2 POW

We looked at the Neraph, then at the Angelius, then back at the Neraph, then suddenly the Angelius cost 15 points. Additionally, we decided to up the non-AP attack of this heavy beast to be same base P+S as the tail, as it provided a bit of extra punch and smoothness when attacking another heavy and determining how much damage you might do.

Raek
Raek's PC dropped to 6 points.

See above. Also see Gorehound.

Teraph
Teraph's Blight Blast loses Critical Fire, gains flat out Fire, and gains Burning Ground.

This 10 point gun platform needed a better defined roll without Legion, and decided to resolve that making its application of Fire more reliable and add an element of board control. Now the Teraph and can hang back, dug in, and set anyone who gets too close on fire whether during its own activation or with Counterblast. With casters like Lylyth 2, these light warbeasts suddenly become a fairly credible anti-infantry / assassination threat.

12
Discussion Générale / [Annonce] Report du WTC 2020 à 2022
« le: 27 avril 2020 à 18:19:03 »
Bonjour à tous,

Nous avons appris comme vous, malheureusement presque sans surprise, le report du WTC 2020 à 2021 2022, toujours en Pologne (détails ici https://wmhwtc.wordpress.com/2020/04/26/important-update-26-april-2020/)

Qui plus est, au vu du flou qui règne actuellement autour des déplacements pour les prochains mois, de la hausse du prix du gite pour l'été, des difficultés à trouver une nouvelle date sur une période moins propice, le WE de qualifications est annulé pour 2020.

Concernant les frais: au vu des modalités indiquées par le comité du WTC dans le message ci-dessus, le conseil va laisser (comme suggéré) aux organisateurs les 600€ que j'ai avancé pour inscrire les trois équipes pour 2021. Cela implique pour moi un trou de trésorerie de 600€ pour un an.

Concernant vos frais de participation aux qualifs de 80€: mettez moi par mail à pierre-arnauld.de-seze at gadz.org si vous souhaitez soit 1) vous faire rembourser les 80€ par paypal soit 2) me les laisser sous forme d'avoir pour l'an prochain lorsque nous organiserons les qualifs 2021 (si non participation je vous les rembourserez à ce moment là bien sur). Tout sera tracé dans le fichier de suivi partagé entre les singes. En l'absence de réponse je ne pourrais évidemment pas vous rembourser, donc faites au plus vite.

Un tournoi sera peut être organisé à l'automne sur le créneau laissé libre, affaire à suivre, appel au peuple !

Merci pour votre compréhension et motivation. Soyez assurés de notre volonté à faire vivre le WTC sur 2021.

PA pour les singes.

13
Discussion Générale / [Annonce] Les présélectionnés 2020
« le: 16 décembre 2019 à 13:36:07 »
Bonjour à tous,

Après décompte des points et prise en compte des inscriptions, voici la liste des 24 présélectionnés et les suppléants qui seront appelés en cas d'indisponibilité le WE de qualif.

1 Trippe
2 Shredinette
3 Rawr
4 Ygemethor
5 Yvanass
6 Marcel Chamblard
7 TheLazyHase
8 Nicoco
9 Gamin
10 Wulfkrieg
11 Connetable_PA
12 JV
13 Plazma
14 Kurogami
15 Lelith
16 Mike Hazelwood
17 ArC_AnGe
18 MathieuP
19 Slec
20 Boneblade
21 Kaal
22 Samich
23 Artemousse
24 Gorbar

Liste des remplaçants :
Tza
Qu1ntus

Un message sera prochainement envoyé aux concernés et un groupe FB créé pour la logistique.
La date retenue au vu des disponibilités est le weekend du 21/22 mars 2020.

14
Tournois & Manifestations / [Info] Topic WTC
« le: 01 décembre 2019 à 11:04:49 »
Alors pour info (puisque apparemment tout le monde ne le voit pas)

Il y a une section WTC en bas du forum.

https://www.battle-group.com/forum/index.php/board,103.0.html

Voilà.

15
Bonjour,

Les inscriptions sont ouvertes et courent de maintenant jusqu'au 15 décembre 23h59

Merci de remplir le formulaire suivant:

https://docs.google.com/forms/d/e/1FAIpQLSf1TEDD7n0tPMybLbWOipBglJUf-0vGJaMUiCO2W9xkKGG-Ng/viewform

Pour le règlement, se référer au post suivant:
https://www.battle-group.com/forum/index.php/topic,23655.0.html

16
Discussion Générale / Règlement système de sélection WTC France
« le: 28 novembre 2019 à 19:11:07 »
Bonjour à tous.

Après une trop longue attente, veuillez trouver ci-joint le règlement consolidé du système de sélection des équipes de France pour le WTC de Warmachine et Hordes.

https://drive.google.com/file/d/1STKf2V3iiydGonsvJKvBpPMVRHYGf7KD/view?usp=sharing

Rèv 3:

https://drive.google.com/file/d/1gOuF8FyO3wC2NhTmSV4ZLGSMtKwDvwP0/view?usp=sharing

Applicable immédiatement.

Un formulaire pour les candidatures au WTC 2020 sera publié très prochainement.

Merci à tous.

PA pour le conseil des singes (constitué à cette heure de Titi, Guiguiscout et moi même)

EDIT: mise à jour n°3 en date du 19/11/2021

17
La taverne de BG / Un sage a dit ... [Anglais]
« le: 14 octobre 2019 à 20:05:23 »

18
Discussion Générale / [WTC2019] Le live.
« le: 25 septembre 2019 à 14:49:29 »
Ça commence ce soir avec le début du training dernière ligne droite dans le pas de Calais.
Je mettrais des photos sur Twitter #wtcFrance19. Vous avez l'habitude.
Je ne pourrais hélas pas couvrir l'événement :( mais d'autres le feront très bien

19
Tournois & Manifestations / [Master Paris] Topic du couchage
« le: 16 juillet 2019 à 23:21:48 »
Recensement des places en lits/coin de sol et où dispo. Signalez vous ici pliz.

20
Tournois & Manifestations / [Master Paris] 26/27 Octobre 2019
« le: 16 juillet 2019 à 22:29:34 »
(English section below)


Annonce!

Bonsoir tout le monde,

Apprenant comme vous tous avec tristesse l'annulation du BnR, j'ai décidé de reprendre l'orga et de vous proposer un master solo à Paris de grande capacité.

Aujourd'hui les éléments sont réunis (j'y bosse depuis deux jours) et nous avons l'assurance d'avoir tout ce qu'il faut.
Je vous annonce d'ors et déjà que le tournoi sera un Master de 75 pts classique.

SR 2019
TF sorties à date.

Listes à soumettre le jour j. A imprimer vous même. Format Conflict Chamber.

2 jours. 4 parties le samedi, 2 le dimanche.

Inscription par mail à "pierre-arnauld.de-seze arobase gadz.org" avec pseudo et tel. En objet du mail "[Master Paris] Pseudo"
Merci d'indiquer si vous pouvez apporter des décors: combien de tables pouvez vous meubler exactement, nombre de zones objos et flags. Éventuellement tapis style warmachine.

Paiement via un système de ticket en ligne à venir (il faudra être réactif). PAF de 30€, incluant deux repas de midi et quelques lots.

Ticket en ligne ici: https://www.billetweb.fr/wh-paris-masters-2019

Pas de remboursement possible, mais en cas d'annulation vous aurez un bon d'achat pour le tournoi de l'an prochain.

Lieu: Waagh Taverne Paris - rue Stanislas, Paris.

Capacité : 50 joueurs.

Peinture: full peint.

Je tiendrais à jour une liste des inscrits ici.
Je poste demain une traduction en anglais.

Merci à tous d'être réactif au moins pour les inscriptions et de vous y tenir.

Merci à tous pour votre soutien et votre motivation à faire vivre W/H.
Je vous invite à relayer ce message sur tous les canaux. Y compris à l'étranger (traduction demain).

Horaires:

Samedi
8h30 - Mise en place et accueil (merci aux bonnes volontés qui se sont proposés pour venir donner un coup de main)
9h - Mot d'accueil de l'orga
9h05 - Début de ronde 1 (donc vous aurez tous sorti vos figs, listes et matos sur des plateaux bien avant ;) )
11h20 - Début de ronde 2
13h35 - 14h30 Déjeuner (bien entendu ceux qui ont fini la ronde 2 plus tôt serons invités à commencer à déjeuner)
14h30 - Début de ronde 3
16h45 - Début de ronde 4
19h - Fin du jour 1 - Truc à prévoir si vous voulez hors des murs

Dimanche
9h30 - Début de ronde 5
11h45 - 12h30 - Déjeuner
12h30 - Début de ronde 6
15h - Rémise des prix et rangement
Fin complète max: 16h (on sera plus flexible sur l'horaire le dimanche mais l'idée est de permettre à ceux qui ont de la route de partir tôt

Merci à Slec pour le contact, Elwinar qui sera une nouvelle fois judge sur place, et la Waagh Taverne pour l'accueil. Merci à tous ceux qui m'ont proposé de l'aide spontanément, peut être pour la mise en place le jour j le matin. Potentiellement merci à ceux qui fourniraient du rab de décors.

Merci à Zamerine pour sa participation aux lots du tournoi ! Vous pouvez retrouver son sujet de service de peinture ici:
https://www.battle-group.com/forum/index.php/topic,22188.0.html

---------------------------------------------------------
Welcome to the Paris Masters event!

As an English speaker I will make all anouncements during the event both in French and English.

Synthetic information:

26/27th Oct 2019

Registration: mail to pierre-arnauld.de-seze "at" gadz.org with subject "[Paris Masters]". Also the address for questions.

Fee: 30€/person, online ticketing system, link below. Fee includes two simple lunches.

Tickets here : https://www.billetweb.fr/wh-paris-masters-2019

No refund possible, you can however get a voucher for next year's event if you need to cancel this year.

Masters Format. Up to 50 players. Lists to be printed by the players (conflict Chamber format)

Painting requirements: fully painted

Location: Waagh Taverne, rue Stanislas, Paris
Location is literally a tavern with beer on tap...

4 games on Saturday, 2 on Sunday, allowing an early return on Sunday. Indicative schedule below, please make travel plans accordingly.

Schedule

Saturday
8:30am - Installation and greeting of the players
9am - Introductory speech by TO
9:05am - Start of round 1
11:20am - Start of round 2
1:35 - 2:30pm Lunch (those who finish round 2 early should start lunch early)
2:30pm - Start of round 3
4:45pm - Start of round 4
7pm - End of day 1 - Feel free to organise something amongst yourselves, French players should welcome you for a drink/dinner

Sunday
9:30am - Start of round 5
11:45am - 12:30pm - Lunch
12:30pm - Start of round 6
3pm - Closing ceremony and clean up
4pm - Event closing time

---------------------------------------

Inscriptions reçues/registrations to date:
Paiement reçu oui/non:
1   Ygemethor   oui
2   Schredinette   oui
3   Kurogami   oui
4   JV   oui
5   Titi   oui
6   Samich   oui
7   LazyHaze   oui
8   Neuron Psychare   oui
9   Krador   oui
10   Raz   oui
11   Slec   oui
12   Galbraith   oui
13   Ialo Nanto   oui
14   Rawr   oui
15   P'tit Nico   oui
16   McForester   oui
17   Gamin   oui
18   Zamerine   oui
19   Fred57   oui
20   Charles   oui
21   Boneblade   oui
22   Satanipoing   oui
23   Trippe   oui
24   Maverick   oui
25   Bellor   oui
26   Yvanass   oui
27   Sharkface   oui
28   Cygne   oui
29   Arhnayel   oui
30   Tza   oui
31   Kuwanan   oui
32   Lelith   oui
33   Xalbat   oui
34   Gorbar    oui
35   Wout   oui
36   MarcelChamblard   oui
37   Michael Deguilhem   oui
38   Kaal   oui
39   Supremedominar   oui
40   Simsim   oui
41   Ludmar   oui
42   Tim   oui
43   Benoit Van Lee    oui
44   Iceclaw   oui
45   Dephteros   oui
46   Guiguiscout   oui
47   Finto   oui
48   Zap   oui
49   Arc_Ange   oui

50   Plazma   non

21
Discussion Générale / [Annonce] Maillot 2019 - commandes
« le: 07 mai 2019 à 15:08:44 »
Bonjour à tous!

Il est là, il est beau, il est chaud. Une nouvelle fois j'ai pu bosser avec le fabricant Raven.gg pour vous présenter le maillot 2019!
Merci à Uchronies notre fidèle sponsor! Encore merci papaours pour le logo.
(cliquez sur l'image pour zoom)



La commande est ouverte à tous! Comptez (à affiner en fonction du nombre) une trentaine d'€ par maillot.

Consignes pour la commande:

M'envoyer un mail, à pierre-arnauld.de-seze at gadz.org (ATTENTION au "l" dans mon prénom ;) )

En objet (c'est important je mets un filtre): [WTC-Maillot2019] Pseudo

Dans le mail:
- Pseudo (casse exacte)
- Nombre de maillot
- Taille de maillot (se référer à leur tableau ici https://raven.gg/content/uploads/Raven-JERSEY-SizeChart-April2017.png )
- Numéro de téléphone (pour organiser la livraison ou en cas de pépin)
- Votre adresse, les tournois où vous allez prochainement, ou la où un pote peut vous passer les maillots. Bref, comment vous les filer
  sans passer par un envois par colis. Je suis en région parisienne, je vais à Laval mi-août.
- Votre nom d'équipe ou si vous participez au WTC solo ou si vous êtes coach ou singe ou supporter

Par retour de mail, je vous enverrai un RIB une fois le nombre et le prix exact connu. Je paye tout d'un coup, donc j'aurai besoin de réactivité.

Deadline pour commander: mail dans ma boite mail avant le mardi 22/05 23h59.
(C'est dans deux semaines)
Faites passer l'info autour de vous, plus on est nombreux, plus le prix baissera.

A +
PA

22
Discussion Générale / [Annonce] Logo 2019 + troisième équipe
« le: 24 avril 2019 à 11:47:44 »
Et voilà, un nouveau grand merci à PapaOurs. Son site: https://www.ervinart.com/

Et la France aura une troisième équipe au WTC 2019, c'est officiel.



A bientôt pour les polos :)

PA

23
La taverne de BG / Live qualif wtc 2019
« le: 18 mars 2019 à 17:39:55 »
Vu que certains passent à côté souvent de la section idoine, et que ce serait dommage de zapper le truc juste parce qu'on a pas vu l'info.
Ça se passe ici, et c'est ce WE! Et pour les wtc-eux sceptiques, rassurez vous, ça déconne sec sur le stream ;)
Venez, on va être bien

http://www.battle-group.com/forum/index.php/topic,23227.msg390629/boardseen.html#new

24
Beaucoup connaissent, je partage pour les autres.
Un site polonais avec des rapports de bataille, du contenu etc. De très bons joueurs en Pologne!

http://warroom.pl/en/home/

25
Discussions sur le jeu et les rumeurs / Chain attack community builders
« le: 17 décembre 2018 à 16:13:58 »
Je suis étonné que ça ne soit pas apparu ici.
En résumé: une initiative coordonnée pour redynamiser la communauté à travers des personnes moteurs. (Vous avez dit PG?)
C'est fait par Chain Attack, et en partenariat avec PP.
Plus de détails ici:

http://www.chain-attack.com/2018/12/s2-episode-129-community-builders/?fbclid=IwAR2CMmFEY2fW9UAh6Y4kmY0-pLnA503PuqmI51OVTprsFNbd_CBFWNTUKCY

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