Auteur Sujet: Gatorman Husk : News cachée dans le Primal  (Lu 2153 fois)

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Hors ligne John McForester

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Gatorman Husk : News cachée dans le Primal
« le: 15 juin 2016 à 12:46:19 »
Salut les Minions,

en fouinant dans mon Primal, j'ai lu un exemple intéressant !

Apparemment, vous allez avoir des "Gatorman Husk" qui explosent quand on les tue !

Citer
Example: A Gatorman Husk has the Death Blast special
rule, which causes it to explode when disabled. If it is also
affected by a Gatorman Witch Doctor’s Zombify special
action (which grants Tough and Undead ) when an
enemy model disables it, both Tough and Death Blast need
to resolve as inactive player effects. The inactive player
decides which effect resolves first. If you resolve Death
Blast first, the Gatorman Husk will explode and be removed
from play, and then Tough does not resolve. If you resolve
Tough first and pass the check, the Gatorman Husk removes
1 point of damage and so is no longer disabled. Death Blast
then will not resolve, as its condition is no longer met. If
you fail the Tough check, the Gatorman Husk will remain
disabled; the condition of a disabled model will still be met,
and Death Blast will resolve.
Ah oui mais s'il faut lire les règles maintenant, où va le monde ?



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