WARMACHINE/HORDES > CID : Intégration continue de développement des profils
[Cygnar] CID trenchers
Mhean:
--- Citation de: Arhnayel le 08 juin 2017 à 10:22:57 ---C'est du n'importe quoi Triumph. "Salut, je tire à 16" POW 15, j'ignore Stealth et comme j'ai RAT 7 et tir auto-boosté avec Papy, bah la DEF 14 de ton Warpwolf, je m'en tape et boum j'ai deux tirs par tours, kthxbye."
Sérieux, ils n'ont que ça à faire chez PP de booster encore les tirs/gunlines ?
C'était la minute ouin-ouin d'un joueur Orboros qui en a marre des gunlines. Merci de l'avoir lue. Vous pouvez désormais l'ignorer et retourner à vos activités normales, comme la chasse à la Bête du Gévaudan à coup de Hunter sous True Sight de Kara Sloan.
--- Fin de citation ---
Un truc qui coûte autant et qui ne fait quasi que tirer, ça me choque pas.
Perso j'aime beaucoup Siege2.
En gardant son feat il a une portée de menace de 15" non linéaire avec du placement.
Avec Ram il peut tuer une chier de caster sans aide.
Il peut être également très bon pour vider des zones en fin de partie.
Le truc que je trouve un peu pèté c'est les trenchers long gunners qui sont juste immunisés au tir pendant un tour (il suffit de leur tirer dessus avec ses propres AOE ...)
Ca me dérangerait moins si c'était enemy ranged AOE attack ...
Par contre, le chien pour 2 points c'est clairement dégueulasse.
Et pour finir ...
POURQUOI ILS ONT DROIT AUX TROLLKINS CES SALAUDS ?????
TheLazyHase:
--- Citation de: Mhean le 08 juin 2017 à 10:58:40 ---Le truc que je trouve un peu pèté c'est les trenchers long gunners qui sont juste immunisés au tir pendant un tour (il suffit de leur tirer dessus avec ses propres AOE ...)
Ca me dérangerait moins si c'était enemy ranged AOE attack ...
--- Fin de citation ---
Tu utilise un minifeat, et au moins un autre modéle pour le faire des AoE. Au tour suivant ils doivent forfeit movement (ou tir), alors qu'ils ont besoin de viser pour valoir leurs points (dual shot). Et du coup, ils meurent horriblement aux eleaps. Ca semble fair to me.
Le coté choisir la colonne me semble over the top pour toute les factions dont les lourdes sont ARM 18 ou moins. malgré ca, l'unité semble pourrite, donc, faudra voir.
Titi:
Allez hop ! La suite :
--- Citer ---Trencher Mechaniks – Cygnar Unit
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD 6 6 6 6 13 13 6FA: 3
Point Cost: Leader & 2 Grunts: 5
Base Size: Small Base
Tough
Dig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug in
until it moves, is placed, or is engaged. It can begin the game dug in.
Repair [d3] (★Action) - RNG B2B. Target friendly Faction construct model. If the model is in range, remove d3 damage points
from it.
WEAPONS [LEADER & GRUNTS]
Carbine [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 10
Monkey Wrench [1x] (None) sword icon RNG: 0.5 POW: 2 P+S: 8
--- Fin de citation ---
--- Citer ---Trencher Long Gunners – Cygnar Unit
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD 6 6 6 6 13 13 8FA: 2
Point Cost: Leader & 5 Grunts: 11
Leader & 9 Grunts: 18
Base Size: Small Base
Combined Ranged Attack
Tough
Dual Shot - If this model uses its Normal Movement to aim, it can make one additional ranged attack this activation.
Practiced Maneuvers - Each model in this unit can ignore other models in this unit when determining LOS and can advance
through them if it has enough movement to move completely past them.
WEAPONS [LEADER & GRUNTS]
Repeating Long Gun [1x] (None) gun icon RNG: 14 ROF: 1 AOE: - POW: 10
Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9
--- Fin de citation ---
--- Citer ---Trencher Warcaster Lieutenant – Cygnar Solo
LIEUTENANT
SPD STR MAT RAT DEF ARM CMDFOC 6 6 6 6 14 14 7 4FA: 1
Point Cost: 4
Base Size: Small Base
Damage: 5
Tough
Battlegroup Controller - This model is not a warcaster but has the following warcaster special rules: Battlegroup Commander,
Focus Manipulation, Power Field, and Spellcaster. This model must have at least one warjack in its battlegroup at the start of the
game.
Dig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug in
until it moves, is placed, or is engaged. It can begin the game dug in.
WEAPONS [LIEUTENANT]
Carbine [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 10
Mechanikal Trench Blade [1x] (None) sword icon RNG: 0.5 POW: 5 P+S: 11
Damage Type: Magical
Brutal Charge - This model gains +2 to charge attack damage rolls with this weapon.
SPELLS Cost RNG AOE POW DUR OFFFire Group 2 Self Ctrl – Turn NoWhile models in the spellcaster's battlegroup are in its control range, their ranged weapons gain +2 RNG. Fire Group lasts for one turn.Rift 3 8 4 13 RND YesThe AOE is rough terrain and remains in play for one round.
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--- Citer ---Commander Anson Hitch – Cygnar Trencher Solo
HITCH1
SPD STR MAT RAT DEF ARM CMD 6 6 7 6 13 13 10FA: C
Point Cost: 4
Base Size: Small
Damage: 5
HITCH 1
’Jack Marshal
Tough
Battle Plan - This model can use one of the following plans at any time during its activation. A friendly Faction model/unit can be
affected by only one plan each turn.
•Fire & Displace - RNG CMD. Target friendly Faction Trencher model/unit. If the model/unit is in range, it gains
Reposition [2˝]. Fire & Displace lasts for one turn. (At the end of an activation in which it did not run or fail a charge, a model with
Reposition [2˝] can advance up to 2˝, then its activation ends.)
•Target Priority - RNG CMD. Target friendly Faction Trencher unit. If the unit is in range, it gains Combined Arms.
Target Priority lasts for one turn. (When a model with Combined Arms misses an attack roll for a combined ranged attack, it can
reroll that attack roll. Each attack roll can be rerolled only once as a result of Combined Arms.)
•Tenacity - RNG 5. Target friendly Trencher model/unit. If the model/unit is in range, it gains Feign Death. (A model with
Feign Death cannot be targeted by ranged or magic attacks while knocked down.)
Foxhole Buddy - While B2B with a friendly model that is dug in, this model gains cover, does not suffer blast damage, and does
not block LOS.
Tactician [Trencher] - While in this model’s command range, friendly Trencher models can ignore other friendly Trencher
models when determining LOS. Friendly Trencher models can advance through other friendly Trencher models in this model’s
command range if they have enough movement to move completely past them.
WEAPONS [HITCH 1]
Heavy Pistol [1x] (None) gun icon RNG: 8 ROF: AOE: POW: 12
Sabre [1x] (None) sword icon RNG: 1 POW: 4 P+S: 10
Brutal Charge - This model gains +2 to charge attack damage rolls with this weapon.
--- Fin de citation ---
--- Citer ---Trencher Long Gunner Officer – Cygnar Command Attachment
OFFICER
SPD STR MAT RAT DEF ARM CMD 6 6 7 7 13 13 9FA: 2
Point Cost: 4
Base Size: Small Base
Damage: 5
Attachment [Trencher Long Gunner] - This attachment can be added to a Trencher Long Gunner unit.
Combined Ranged Attack
Officer
Tough
Dual Shot - If this model uses its Normal Movement to aim, it can make one additional ranged attack this activation.
Duck and Cover - This model can use Duck and Cover once per game at any time during its unit’s activation. For one round,
while in formation models in this unit gain Hit the Deck!. (A model with Hit the Deck! cannot be hit by AOEs. If it would be hit by
an AOE, it instead becomes knocked down. While a model with Hit the Deck! is knocked down, ranged attacks targeting it
automatically miss.)
Granted: Precision Fire - While this model is in formation, models in its unit can reroll damage rolls. Each roll can be rerolled
only once as a result of Precision Fire.
Tactics: Marksman - When a model in this unit damages a warjack or warbeast with a ranged attack, choose which column or
branch suffers damage.
WEAPONS [OFFICER]
Repeating Long Gun [1x] (None) gun icon RNG: 14 ROF: 1 AOE: - POW: 10
Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9
--- Fin de citation ---
Titi:
--- Citation de: Mhean le 08 juin 2017 à 10:58:40 ---POURQUOI ILS ONT DROIT AUX TROLLKINS CES SALAUDS ?????
--- Fin de citation ---
Juste retour des choses ! :P
La question est plutôt : POURQUOI A T'ON DU ATTENDRE AUSSI LONGTEMPS POUR AVOIR DES TROLLKINS ?
Depuis le temps que Gunnbjorn a déserté et qu'on a appris qu'il paraîtrait qu'il y a des trollkins dans l'armée du Cygnar... 8)
Brazouck:
moi qui adore les trenchers, je suis aux anges :)
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