WARMACHINE/HORDES > CID : Intégration continue de développement des profils
Cid scyrah prochainement ?
Abhorash:
Welcome to Update #2 of Week 2! Here we go!
Daemon: We are upping the utility of the Daemon a little bit to give it a niche that players can consider.
Add the following to end of Vortex Blast:
“Models boxed by Vortex Blast are removed from play.”
Discordia: The fruits of the Dev Talk! We have changed the bond to a new more unique type of bond. Please provide feedback for how you feel about this change specifically. Please test this jack in the Forges of War theme force and let us know how you feel about the new rules and the inclusion in the theme force!
Change text of Bond to:
Bond [Rahn] - If this model begins the game in Rahn’s battlegroup, it is bonded to him. This model is not considered to be bonded while under your opponent's control. When this model uses its Imprint while it is bonded to Rahn and in his control range, Rahn also gains Kinetic Field for one round.
Change Brain Damage on the Sonic Pulse Cannon to Deafen:
Deafen - A model hit by this weapon suffers –2 DEF and cannot give or receive orders for one round.
Hyperion: Continuing with our changes on the Hyperion we are looking for a damage out put based colossal. We are not looking for anything flashy for Hyperion.
Cost 32.
House Shyeel Battle Mages: We've seen a few reports from very large quantities of Battle Mages. FA 4 matches their previous Mk2 theme force allotment and should be pletny to act as the screening unit in Forges of War.
FA 4.
Dawnguard Destor Thane: We are looking to make the Thane a little more enticing as an option. Increasing the damage output of it's ranged attack when combined with it's new Dual Attack option makes it a very interesting model.
Lance Cannon ROF d3.
House Shyeel Magister: We felt the CMD stat of the Magister was a tad low and making positioning a little harder than we would like. This increase should help that out.
CMD 9.
Dawnguard Trident: Some interesting changes this week - The inclusion of a shield makes a lot of thematic sense for this model (as it is heavilly armored from the front!) and honestly gives us a really cool visual. This was a great suggestion from one of our users. The addition of Shooting Gallery really promotes an aggressive play style and should help it out against infantry. Smite instead of Ram brings back some of the lost utility from the Momentum change earlier this week.
ARM 18.
Gain Shooting Gallery:
Shooting Gallery - This model gains +2 to ranged attack rolls against models within 5˝ of it.
Ram Prow gains Shield XICONX.
Replace Ram with Smite:
Smite - A model directly hit by this attack can be slammed d6˝ directly away from this model. If the model hit has a larger base than the attacking model, it is moved only half the distance rolled. The POW of collateral damage is equal to the STR of this model.
Retribution Theme Force: Forges of War: Bringing in a modified Discordia and allowing House Shyeel Arcanist units to be taken for free should further open this theme force and help promote a variety of play styles in the theme.
Add "Discordia" to army composition.
Change the second benefit to the following:
For every full 30 points of Shyeel models/units in this army, you can add one Retribution solo or House Shyeel Arcanist unit to the army free of cost. Free models/units do not count toward the total point value of Shyeel models/units in the army when calculating this bonus.
JudaPriest:
Ok, mais les questions importante est-ce que ça râle côté elfe sur le forum CID ?
slec:
Je râle sur quelques points mais bon...
On est pas cryx alors des trucs mauvais deviennent moyen voire bon -, il n'y a pas des changements incroyables non plus.
Le Destor thane est toujours nul et ne sera pas joué,
Les mhsf ont pris arme magique et tir combiné donc ça ouvre quelques uns des problèmes mais c'est pas incroyable non plus...
Les infiltrators ne prennent pas encore advance deployement...
Le deamon est un peu moins cher mais toujours moyen. Sans range 12 sur le gun, il ne sera pas bon.
La gorgon verra pas une table pour changer. 9 pts pour ça, non merci.
Les destors sont pas mal, il faudrait juste qu'ils reprennent unlyeding en règle de base. Ils seront joués en l'état.
Les battle mages sans force barrier à 8 pts, bon ça fait chier mais ça passe... Tu dois payer un solo à 5 pts pour leur donner...
Ravyn et goreshade4 reviennent de loin, ils seront jouables.
Les thèmes sont mieux, des options supplémentaires. C'était pas dur de faire mieux en même temps. On a accès à des jacks perso alors ça fait du bien.
TheLazyHase:
Le trident a l'air stupide en l'état. Le reste parait équilibré, certains trucs ont l'air plutôt fort mais fair, d'autres ont l'air encore un peu faible. Certains sont juste trés bizarre et dur à évaluer, genre la nouvelle gorgone. (qui a quand même l'air horrible à gérer pour l'adversaire !)
Jojonathan:
Je comprends pas trop de d’élire sur les battle mage et la theme force... il faut racheter plein d’unités pour faire comme en mk2?? Les mhsf ça reste moyen, et en l’état on a une armée de troupiers en papier je trouve. Sauf les sentinelles qui sont super fortes :D
Je pensais que le cid remanierait les choses plus en profondeur mais pour l’instant ca me semble s’attacher qu’a Certains détails. Après j’ai peu d’experienxe Avec l’armee Donc je me trompe peut être. N’empeche que quand je mets 2 mhsf en général ça meurt vite :D
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