WARMACHINE/HORDES > Convergence de Cyriss
Cyriss MK3
xanntrey:
Aurevoir Emorv j ai envi de dire
Tza:
eMorv était déjà dans ce cas, donc pour l'instant ça change rien pour elle. C'est plus pMorv qui prend très cher si son upkeep reste le même.
Les foundrys vont peut être coûter moins cher du coup, et ça reste très fort de remettre en jeu des trucs en étant à l'arrière tranquillement.
Gaspaccio:
Les concepteurs ne veulent certainement plus de : Je peux pas prévoir à mon tour un truc qui va apparaître et charger sans que je ne puisse rien faire.
Ce qui était assez logique, car très très fort.
(En réalité, c'était la vraie force de cyriss avec les construct de partout immunisé à la majorité des sorts et des effets ;D )
xanntrey:
Ok on m as arnaquer pour emorv alors :D saloperie de talibans !!!
sgc8647:
Question:
MR soles can you enlighten us on necro surgeons and if they must also forfeit combat actions.
Answer:
Lets just assume all such abilities do.
Jason Soles
Lead Designer of WARMACHINE and HORDES
Answer:
Rengrave picked up Cleave and Gang Fighter but lost Point Blank and Ghost Shot. Veteran Leader has been reduced to a +1 benefit but models just need to be in the Veteran Leader's coomand range now, the LOS requirement has been dropped. Sac Pawn was traded for Call to Sacrifice [Revenant] ("If this model is disabled by an enemy attack, you can choose a non-disabled friendly Revenant model within 5˝ of this model to be destroyed. If another model is destroyed as a result of Call to Sacrifice, remove 1 damage point from this model.). So that's better... Finally, a model put in play as a result of Death Toll must forfeit its Combat Action the turn it is put into play.
Jason Soles
Lead Designer of WARMACHINE and HORDES
Answer:
Excarnate now reads, "When a living enemy warrior model is boxed by Excarnate, remove it from play. You can then add one Grunt to a friendly Faction small-based undead unit in the spellcaster’s control range. Place the Grunt in formation and completely within 3˝ of the spellcaster. The Grunt must forfeit its Combat Action the turn it is put into play."
That "must forfeit its Combat Action" and "completely within" language is pretty consistent between all the return/put into play spells and abilities. Basically every place effect now stipulates "completely within".
Jason Soles
Lead Designer of WARMACHINE and HORDES
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Voici pour les réponses officiel et la situation across the board in all factions pour ce qui est de la "recursion/ reconstruction"
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